Here you will find samples of my work. Alot of the art shown comes from time when I contracted as consulting artist for Killerfish Games while we worked on Atlantic Fleet (mobile) Atlantic Fleet PC and Cold Waters games.
I specialise in low/med poly modeling, texturing and making 2d artworks depicting military equipment, technical props and buildings. Also experienced in developing FX/particle systems in Unity.
I use Photoshop CC, 3ds Max, Daz3d/Poser, Unity and now Sculptris/ZbrushCore on daily basis.
2D artworks samples
3D low poly models samples -in Unity engine
particle emitters -in Unity engine